Karst, VR
Karst is a liminal space in between the representational and the theatrical, the limits and the multi-dimensionality. The experience embodies the concept of the Plato’s cave in the medium of virtually contracted realm, providing a contemplative environment for the visitor to wonder: walking and teleporting with the virtual wireframed hands that are given to them.
Karst is a virtual reality piece exploring the idea of the techno sublime, relating to Chinese and Western landscape paintings, as well as the technological culture changing the way humans live contemporarily. The digitally created cave structure reference the real limestone caves that are formed by water and minerals over long periods of time from Fu’s hometown. The artwork is inspired from Fu’s childhood experience exploring the wonder, beauty, and terror of nature.
Studio Assistant: Ming Rang Bai
Commissioned Sound: Daniel Brookman